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Cyberseduction: Reality in the Age of Psychotechnology

Slowly, the fiery orange sun settles in behind the mountains. The world is shrouded in darkness. A frail crescent moon emerges in the starless night. It hangs precariously low in the sky as if, at any given moment, it can be plucked from their view. They gather silently around the glowing embers of the fire, sitting on cool, flat rocks placed strategically in a circle. Their voices are muffled as they begin a deep, onerous chant. Help us. Protect us. Save us. The shaman rises above the fire. All eyes are on him. His glistening body shudders deeply. He raises his arms. He will find a way.

Are they cavemen? Cultists? Or game players separated by thousands of miles, peering into their computer screens? They all have one thing in common - they are occupying a virtual reality.

From caves to cyberspace, virtual reality has been an integral part of human life. What is this strange, illusive place that we all recognize and have such difficulty defining? Why is there cyberseduction? In order to understand the nature of a virtual reality we need to first identify reality. Scientists, artists, philosophers and ordinary people have been trying to figure that out since the dawn of human consciousness. Some say it's everything that is physical and concrete. Others argue that it is the sum total of an individual's perceptions. Many believe that it is what the group agrees on or a consensus reality. But then strange questions are raised. Does the tree that falls in the forest make any sounds when there is no one to hear? How many angels can dance on the head of a pin? Can blind people see? What is the difference between brain and mind?

Without neatly packaged answers, we have to rely on the basics. For example, one of the most significant separations between humans and animals is consciousness and the consequent awareness of existence. People know that they are alive. Thinking and feeling are uniquely singular experiences. It is as if there is an entity within that accomplishes these feats. This entity is very different from walking, breathing, or eating. Knowing that others have similar inner entities, most people generally assume that these internal processes are made up of something other than the physical body. One might even say that our inner selves exist in essence but not in actual or concrete form. Which is, of course, the definition of virtuality.

The psychic division between the virtual internal and actual physical processes underlies much of philosophy and religion. It was, and continues to be, the struggle to understand the relationship between mind and body.

Early philosophers identified the human condition as falling into two categories: mind and body. The spiritual or the soul represented mind or what we might call virtuality. The material or the physical represented body or actuality. This was consistent with human experience. You can touch body but not mind. You can eat and digest chocolate but not pleasure. While cyberspace was not available to the Greek philosophers, they still understood the virtual nature of inner processes. To enter a virtual reality they used different technologies. Modern philosophers suggest that there is no real differentiation between mind and body. The brain is the physical location of the mind; the mind is what the brain does.

In this context, virtual reality is not a revolution but an evolution, a space humans have occupied since the first awareness of a qualitative difference between mind and body. One of the goals of technology throughout history was to enhance virtual reality by making it increasingly accessible. To develop the body, one had to nurture the mind. Myths were as crucial as guns; metaphors as influential as facts. The social, intellectual, and psychological development of humans incorporates both virtual and actual histories. History is marked by great technological discoveries that enhance virtual realities: petroglyph stories painted on rocks; the development of writing and the subsequent virtual experience of fiction, poetry, and drama; musical instruments that create sounds designed to carry listeners to "another place" -- the list is endless.

Consider a very ordinary "virtual" experience - the telephone. The telephone is a basic communications tool that plunges speakers into virtual conversation. When involved in conversation speakers "forget" that it is plastic, wires, and electronic relays that connect them. We behave as if the "other" is actually there. This is particularly apparent in the now common occurrence of people who are walking on a street, driving a car, or sitting in a restaurant using a cellular telephone. They often appear totally removed from their surroundings, immersed in the virtual voice broadcast through the telephone. This is even more apparent in the virtual realities created by the media. Does your heart race as a celluloid serial killer stalks his human prey in a horror movie? Do you cry when the mini-series heroine "dies"? Are you angry when your favorite cop leaves NYPD Blue?

No place, however, is more "virtual" than cyberspace. It is here, in this disembodied environment that the psychological structures designed to mediate virtuality begin to flourish. We do not have to struggle with conflicts in reality. We do not have to depend on fantasies interrupted by commercials. We are not passive observers. In cyberspace, we are willingly and actively seduced by a virtual reality.

Clearly, a new psychology is emerging from our increasing involvement in virtual, electronic environments. New behavior is evolving from social concepts possible only in a virtual reality. The illusion of electronic anonymity and the absence of social constraints free people to readily experiment with different "life" styles. Old relationships are redefined: love means shared fantasies and virtual caresses; friendship is an exchange of words on a screen; collaborators are links on a home page or in a chat room. Simply put, when reality is replaced by virtuality in cyberspace, anything can happen. Cyberseduction grabs us, tantalizes us, and irretrievably snares us.

Before we can fully understand our latest postmodern immersion into virtuality, we need to explore where it has come from. We need to understand the nature of virtuality and the role it has played in our past and our present to empower our future. What is happening? Why? How does this affect the way we see ourselves? Where are we going with it?

Evolutionary psychology provides a framework for understanding human thought, emotions and behavior. It applies the principles in evolutionary biology to study the human psychological structures that fuel adaptation. These structures are so basic that we often overlook them when considering normal psychosocial behavior. But they are extremely powerful - functioning as catalysts in much of everyday life.

Most popular psychological theories are based on the belief that each individual is born with a set of potential abilities such as being able to learn, to rationalize or to participate in a social environment. Psychoanalysts often argue that each individual has basic, instinctual drives that are mediated by an environmentally sensitive ego. They assume that content comes from the environment - through things such as people, places, and experiences. Another way to understand that frame is to compare it to a computer. A computer has the potential to complete many tasks. But it can't do anything unless there is input from the environment in the form of software that utilizes the potential. Evolutionary psychology takes these ideas one step further. It maintains that the mind is not that discrete from the body. Instead, the mind is designed to utilize neural networks that solve problems in adaptation to assure survival of the species. Using a computational frame, the mind consists of "chips" or modules that preprogram our hardware to work with the software of experience. Simply put, our mind is constructed in a way that prepares us to adapt to environments that span time, space, and geography.

What does this have to do with virtual reality? Charles Darwin repeatedly illustrated how changing conditions can produce significant effects on animals. For example, animals that live in cold climates develop thicker, shaggier fur than those in more temperate zones. Bats who live in dark environments have a highly developed "echolocation" system that enables them to pick up tiny insect footsteps, minute changes in air currents from vibrating insect wings, or the ripple in the surface of the pond from a minnow's fin.

Human adaptation, in comparison to the rest of the animal kingdom, forces adaptation into a more complex, circuitous process. People utilize synthetic as well as natural change that involves both mind and body. Heinz Hartmann, author of the seminal book, Ego Psychology and the Problem of Adaptation clearly stated that "human action adapts the environment to human functions, and then the human being adapts (secondarily) to the environment which he has helped to create"

How does that play out in daily life? Individual and external environments, as well as species-wide origin and development influence the process of human adaptation. Humans not only have to adapt to the conditions and communities they have helped create, but also to those that have been designed by people who come before and during their lifetimes. In other words, people create, adapt, and eventually create-to-adapt in both reality and virtual reality. This book is about the mind that guides us through the adaptation and evolution of human virtual reality. Why is it so seductive? How has it developed? Where is it taking us?

Reality in the age of psychotechnology is not a beginning or an end, but a factor that is part of ongoing human history. Psychotechnology links the old and the new, a force that will be pervasive in the third millennium. Psychotechnology represents a new approach to psychology, where patterns of human interaction emerge from virtual realities. Human experiences in self, community, and identity take on new meaning in virtual environments. Our roles shift dramatically. What happens in cyberspace looks, feels, and sounds very different from what happens in the streets in front of our homes.

Why do we mix psychology and technology? History has shown that dramatic developments in technology have altered human adaptation. Just as the onset of the ice age changed how life behaved on the planet, so has technology changed the way we behave in our homes, cultures, and societies. No one can argue the impact of human technology on human behavior. Consider how the discovery of fire or the first "tool" affected human life. Or later technological innovations such as inventing writing in 3000 BCE, using blocks of stone to construct buildings, industrialization in the 18th century, and the automobile. What would life be like without that technology? Where would we be without today's computers? Psychology and technology have become natural partners, plunging us into a future where their complicity will have an even greater effect on how we perceive ourselves and our world. Reality in the age of psychotechnology is a merger between yesterday, today, and tomorrow.

Let's surf those realities in the mind where disembodied space, metaphor, fantasy, and simulation live - where cyberseduction courts your imagination.

Table of Contents for Cyberseduction: Reality in the Age of psychotechnolgy

Part I: From Caves to Cyberspace
Cyberseduction
The Body Snatchers
Lines in the Sand
Genes or Genesis
Monkey sees, monkey does
Stone Age computers
From Caves to Cyberspace
Bibliography for Part I

Part II: To Be or Not to Be
Your very own self
Sticks and Stones
The Cyborg Metaphor
Media Mayhem
Jurassic Jabs
Virtual Kin
Gender Wars
To be or not to be
Bibliography for Part II

Part III: Back to the Future
Upgrading Stone Age Computers
Where in the world is cyberspace?
"Relatives" in the Age of Psychotechnology
Knock, knock, who's there?
Digital neighboring
Elites, Wannabes, and Guerillas
Virtual Law & Disorder
Reach Out and Touch Someone
Stranger than fiction: A collection of true stories from cyberspace
   Russell's Web Stalked!
   Traci and Ken's Story
   Melissa

Final thoughts: Coming Home -- An Author's Reconstruction of Self
Bibliography for Part III

Want to have your own copy of this exciting, groundbreaking book? Click here.

Catalogue

Cyberseduction: Reality in the Age of Psychotechnology

How to Use Computers and Cyberspace in the Clinical Practice of Pyschotherapy

The New Millenium Encyclopedia of Electronic Psychology

The Psychotherapists' Guide to Managed Care in the 21st Century


The Need for Virtual Shrinks: Guide to Online Therapy

 


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